GamerOS Windows 10 & 11 DIY Preset

Are you using the latest GamerOS ZIP, which includes a PowerShell script in Post-Setup? You might want to remove it.
There could be compatibility issues with your specific setup.
Yes I am using the latest with the power shell script but that doesn’t execute until the desktop has loaded from what I can tell since when the desktop loads it starts with the default grey then uses the dark mode from the power shell script.

My issue is that when I am starting a clean install and select the drive to install windows, it goes through the process then does its normal restart, on that restart it says “getting ready” with a black screen and spinning dial but after a minute or so the “getting ready” text goes away and the dial just keep spinning.

When I reboot from that screen the actual install finishes and I am then taken to the desktop where the powershell automatically executes due to me having it in the post setup.
 
Try it with the network cable unplugged. Whatever is stuck should fail almost immediately. That's not an explanation, but will determine if it's a network resource timing out.
 
I assume I need to enable the AppxSupport feature for windows store to function. Is this correct?
 
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That's the setting for Compatibility Mode to protect Appx package run-time support. GamerOS by default doesn't remove any of the Appx framework libraries required by most apps.

Windows Store is how you browse for new Apps, but isn't needed for running them.
 
Hi all, I'm trying to learn about OS image creation and am using GamerOS as an example to learn from. I'd like to ask about some of the component choices made in this preset, to better understand them. As in, do certain games actually require these to be present? Or were they perhaps left enabled for a different reason?

Simple TCP/IP
Internet Explorer
Application Identity Service
Microsoft Message Queue & IIS
Multipoint Connector
ReFS and ProjFS
Device Locking / Embedded Experience
Hyper-V Integration Services (I assume this one is for when installing this preset on a virtual machine?)

I also noticed that File Explorer is deactivated under system apps. Isn't that... like... the file explorer, the one that shows you the files and folders on your disk? Wouldn't you need that? Or is this something similarly named but different?
 
Hi all, I'm trying to learn about OS image creation and am using GamerOS as an example to learn from. I'd like to ask about some of the component choices made in this preset, to better understand them. As in, do certain games actually require these to be present? Or were they perhaps left enabled for a different reason?

Simple TCP/IP
Internet Explorer
Application Identity Service
Microsoft Message Queue & IIS
Multipoint Connector
ReFS and ProjFS
Device Locking / Embedded Experience
Hyper-V Integration Services (I assume this one is for when installing this preset on a virtual machine?)

I also noticed that File Explorer is deactivated under system apps. Isn't that... like... the file explorer, the one that shows you the files and folders on your disk? Wouldn't you need that? Or is this something similarly named but different?
- Simple TCP/IP is a set of basic network test services. No one uses them, this dates back to when MS was qualifying Windows (NT) for compliance with U.S. DOD bidding contracts.
- IE11 is deprecated, but keep Edge (Legacy) for backwards compatibility on apps that expect to use IE.
- Nobody uses IIS web server or Message Queue.
- MultiPoint Connector is a Remote Desktop feature if you have a RDP server.
- ReFS and ProjFS are next-generation filesystems which can be used, but not ready to replace NTFS. If you don't have a server or stacks of local drives you need to merge into a storage pool, you ain't missing anything.
- Embedded Experience helps to run Windows in a kiosk or single-app instance. Like a PC running the display at the mall.
- Hyper-V Integration supports special virtual devices for Hyper-V environments.

I also noticed that File Explorer is deactivated under system apps. Isn't that... like... the file explorer, the one that shows you the files and folders on your disk? Wouldn't you need that? Or is this something similarly named but different?
This is the enhanced Explorer widget for UWP apps, which has extra features that tie in the UWP programming model. It's not in broad use, but you don't gain much in removing it.
 
Thanks, garlin. That aligns with my understanding of the items in question, but I'm still puzzled why they are all left activated in GamerOS. Particularly since you say "IE11 is deprecated, but keep Edge (Legacy) for backwards compatibility", but GamerOS does the exact opposite, deactivating Edge (Legacy) but keeping Internet Explorer active...

Thanks for clarifying the File Explorer bit, too. Guess that one really doesn't matter either way.
 
Within Ntlite can everything in AutoLgger Tracing and Event Viewer Channels be safely disabled? I do not see warnings on any of the entries in NTLite.
 
Within Ntlite can everything in AutoLgger Tracing and Event Viewer Channels be safely disabled? I do not see warnings on any of the entries in NTLite.
Disabling some event log sources can lead to unexplained problems later. Not all logging is for historical purposes, some of that data is consumed by other Windows processes for system maintenance.

Unfortunately, there isn't a simple guide. Either you follow someone's config (at face value) or don't touch it. I'm not saying you can't disable many of them, but it's nearly impossible to debug why a Windows feature stopped working after you disabled logging.

This should be the absolutely last item you want to modify in an image. Because if you know the image worked before touching logging, then you know the problem is traced back to this step.
 
This should be the absolutely last item you want to modify in an image. Because if you know the image worked before touching logging, then you know the problem is traced back to this step.
This is where I am at, I tested my image and know that it works. Was hoping that there was a list of items that you should not disable in ntlite as it WILL 100% break windows to save some time re-testing. Can you refer me to any specific configs that might be a good starting point?
 
This is where I am at, I tested my image and know that it works. Was hoping that there was a list of items that you should not disable in ntlite as it WILL 100% break windows to save some time re-testing. Can you refer me to any specific configs that might be a good starting point?
I didn't touch loggers for almost a good year. There is so much to learn before those and I am still learning to this day. I have gone through them and found which ones I needed and which ones I don't but it was a long process.

Sometimes disabling a logger may not affect anything for a long time till that one time you notice something isn't working and don't know what even caused it. Backups are important for me in my experiments.
 
I didn't touch loggers for almost a good year. There is so much to learn before those and I am still learning to this day. I have gone through them and found which ones I needed and which ones I don't but it was a long process.

Sometimes disabling a logger may not affect anything for a long time till that one time you notice something isn't working and don't know what even caused it. Backups are important for me in my experiments.
When you refer to loggers do you mean the autologgers specifically or do you mean this as a catch-all for the autologgers and event channels. I ask because I wonder if one is more prone to causing breakage than the other and if the way they break things differ.

I run a dual boot system with my stripped OS being dedicated specifically for games. With such a limited use case for this OS I would think (maybe incorrectly) that breakage relevant to me would either be apparent immediately or never present an issue.
 
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