OpenSource Ghost
Member
If Spatial Audo components is removed, all audio in Uncharted 4 and CyberPunk 2077 stops working. If Spatial Audio is disabled, but not removed, then audio in Uncharted 4 and CyberPunk 2077 continue to work. Why is that the case? Perhaps audio playback depends on certain Sptial Audio files being present, even if such files aren't being used. I think it should be mentioned in NTLite that some games depend on Spatial audio.