trying to keep things simple ;-)
ahh i was busy these days nice catch buddy but you know what is about acronis once you rerun the program it will put the program services in automatic again and i dont know if it regenerate back filters dataevolve I probably found out why disabling Acronis drivers (through registry or autoruns) prevents windows from booting. At least the same issue with AOMEI which also has 3 kernel drivers.
To fix this you not only have to disable drivers through HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services
But also have to search exact driver name in here Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class
And they are listed in some keys called 'UpperFilters' or 'LowerFilters'. Gotta remove them from there as well. Otherwise it seems the filesystem filter driver assumes its still there and fails.
Tbh. I think its safer to just disable drivers after boot with sc stop
I wonder if i can use this theory to disable a few more things like bitlocker in my ntlite profile.
i didnt give a sh..t about hibernation in the past is it speed up loding gamefiles while ingame like loading textures ?Anyway, that's my theory lol. I think especially with 32GB ram its better to just hibernate every day and recover all that cached disk data from days in a row
I dont think <1607 had the issue.
Hibernation puts all memory in hibernate file and restores it identically on resume.
This woulso also mean any stand by memory or other cached things. So maybe a game you played before, and playing it again it can utilize this cached content. On a fresh reboot it is assured you'll have to reload everything again
It could help, the more memory you have the better though, less chance it gets overwritten.
In theory pure hibernation shouldn't have any downsides what so ever. But you could also just real standby but in a power failure you lose it all (I think there is actually hybrid version now too)
Anyway it is definitely no guarantee, perhaps some disk caching tool would work as well but only if you have a slow ssd really.
ah i was thinking about textures but there is multiple maps for games you cannot push all of them in memory since the game or memory management in windows mybe dont let you so when you going in different map than the one is in your memory data needs to load to ram again iam not sure for how long previous data will remain in ram i know there is some rules tho like needing more available memory for programs however ...Hibernation puts all memory in hibernate file and restores it identically on resume.
This woulso also mean any stand by memory or other cached things. So maybe a game you played before, and playing it again it can utilize this cached content. On a fresh reboot it is assured you'll have to reload everything again
It could help, the more memory you have the better though, less chance it gets overwritten.
i knew you might say this but i forgot to say memory usage not going more than 5 .5 gb after hours since i have 8gb it should be fine ?It really sounds like u need more ram ;P
Uno, users may have to/want to modify it in some way.why no release your ISO?